Sid Meier's Civilization VI Steam Key Global
Warning! Sid Meier's Civilization VI (Civ 6) is region locked and it CANNOT be activated and played in the following countries: Asia/Pacific Region, Argentina, Australia, Bangladesh, Brunei Darussalam, Bolivia, Brazil, Bhutan, Canada, Cocos (Keeling) Islands, Chile, China, Colombia, Christmas Island, Ecuador, Falkland Islands (Malvinas), French Guiana, Guyana, Hong Kong, Indonesia, British Indian Ocean Territory, Japan, Cambodia, Democratic People's Republic of Korea, Republic of Korea, Lao People's Democratic Republic, Sri Lanka, Myanmar, Mongolia, Macau, Maldives, Mexico, Malaysia, Nepal, New Zealand, Peru, Philippines, Pakistan, Paraguay, Singapore, Suriname, Thailand, Timor-Leste, Taiwan, United States, Uruguay, Venezuela, Vietnam.
The cities are among the key components of a good Civilization game, and skillful management of them is what decided on loss or victory. Civilization VI (PC) introduces districts: specialized zones supporting the cities. Constructing a district requires a free tile, and is subject to certain requirements. A campus supporting science projects may require a mountain nearby, for instance. Campuses encourage specialization of your cities and careful planning to make sure that the districts you want can be built.
The diplomacy system of Civilization 6 (PC) provides a more understandable and clearer gameplay than ever before. All AI-managed Leaders now have a set of two agendas defining their policies and attitudes. While one is known from the start, the other will be hidden for your own leader until further effort is put into discovering it over future contacts. Similarly the interaction of Civilization V's new feature City-States are improved in Civ VI. Now your influence over them needs to be earned by special missions, and is represented by the number of envoys your Civ has in a given city state.
Balanced Culture vs Science gameplay
Civ VI (PC) solves an old dilemma of setting priorities in the Civilization's growth. It introduces dual trees for Technology and Civics. The latter contains certain culture-related discoveries which were previously parts of Technology trees. Drama, Philosophy, and more are now parts of Civics tree, for more accessible cultural victory. Completing certain Civics will even unlock policies which can be employed by the government.
Civilization 6 system requirements (minimum)
- CPU: Intel Core i3 2.5 Ghz or AMD Phenom II 2.6 Ghz or greater
- CPU SPEED: Info
- RAM: 4 GB
- OS: Windows 7x64 / Windows 8.1x64 / Windows 10x64
- VIDEO CARD: 1 GB & AMD 5570 or nVidia 450
- SOUND CARD: DirectX Compatible Sound Device
- FREE DISK SPACE: 12 GB